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The Griffens

About Us

Hello! We are The Griffens. Our team is made up of 5 chill fifth graders from Grover Washington MS. Our team is called The Griffens because it represents our team persona. If our team found a new planet, we would name is Oasis and all the people on it would be calm and peaceful. The problem of violence wouldn't exist on Oasis because our team would have solved it!

Our Progress

Due Assignment Max Points Our Points
Jan 19
Jan 12
1Welcome to DT Philly! We're excited to see the great work you will do this year, and we love your idea for your own planet. If you need any help as you work through your DT Philly project, just let us know.
Jan 19
1What a great example of experience design--thank you for sharing this! Have you used VR Chat? Do you have any examples of the other types of design we talked about in the video...interior design, system design, and industrial (or product) design?
Wow--that's a lot of ideas about how to improve the tooth brushing experience! Nice thinking. Don't forget to hover over the Hub of Hope Badge you just earned (on your team page) and read the design story behind the creative partnership that led to the Hub of Hope.
Feb 2
Jan 26
1Your team has certainly been observing and thinking about the world around you! Some of the problems you identified (portable video games, road safety) seem to have solutions already that you shared. Are you planning to expand one of these solutions as your design challenge, or are you focusing on another problem? Whether you chose bullying, road safety, or something else, you'll want to write a "how might we" statement. This will help you focus in on what part of your problem you want to work on. Can you use the cards in your activity kit to structure a "how might we" question about the problem you choose?
Feb 2
1It looks like you identified a lot of people that are affected by this problem, and who might be involved in making a change. Did you develop an exploration plan to think about how you might go about your research? It's important to talk to lots of different people, and people with different perspectives. Think about students in your school who don't like the uniform policy, but also those who do. What about your teachers? Principal? How can you explore the uniform problem at your school while keeping all of your users in mind?
Feb 16
Feb 9
1It looks like you learned some interesting things from talking to people and observing. Unfortunately the picture is too blurry for us to read. Could you upload a clear picture? It's a good idea to check your pictures before submitting them.
Feb 16
1It looks like you talked to a lot of people with a lot of opinions about the school uniform, but it's hard for us to read. Your observations and conversations with people are very important in figuring out how best to solve your problem. What are some things that your solution should do to help the most people? Is there anything that surprised you when you were observing your users that might change the way you approach the problem? Try to upload a clearer picture so we can really understand your problem!
Mar 9
Feb 23
1Hi Griffens! We're not sure what problem you're working on for your DT Philly project. Can you use the cards in your activity kit to share a "how might we" question that identifies the problem you're exploring? It would be great if you could also share your research findings in your Field Notes and Empathy Map activities. If you need help figuring these out, watch the videos in the activity list on your team page, ask your teacher for help, and look at the examples in your handbook! Your teacher can also ask us to come and visit to help you with your project.
Mar 9
Mar 2
Mar 9
Mar 16
Mar 16
Mar 23
Mar 23
1Good job showing us how you worked through the design thinking process to address your problem with the school uniforms. It sounds like you had fun and learned some new things about your school. Thanks for participating in DT Philly this year, we hope you enjoyed it as much as we have!
Mar 23
1Thank you for sharing your feedback and reflections on DT Philly!

Badges

Design Thinker

An intrepid explorer, equipped with the skills and tools to conquer challenges large and small.

Project Start Up - SEPTA Hub of Hope

Congratulations!  You're starting to look at things like a designer.  Great design starts with seeing a problem or an opportunity, just as SEPTA did when they noticed a rise in the number of homeless people seeking shelter at Suburban Station.  In response, SEPTA teamed up with Project HOME and the city government to build a permanent Hub of Hope in the station—a center where the homeless can go during the day for a meal, a shower, to do laundry, and to get access to different kinds of health and social services.  Thanks to the hard work of these creative problem solvers, the Hub of Hope is scheduled to open in January 2018!

Empathizer

A perseptive observer and thoughtful listener, adept at understanding how other people think and feel.

Empathize - PariHug

Thanks for taking a walk in someone else’s shoes!  Designers empathize to understand what other people are going through so they can figure out how to help.  Knowing how hard it is to be away from people you love, especially when you need a hug, prompted college student Xyla Foxlin to look for a solution.  Her invention, Parihug, is a plush toy that connects to other Pari toys with an app.  When you hug your Pari, your friend's Pari vibrates to “hug” your loved one.  Pari operates over a wireless internet connection and is washable, so it’s easy to use and clean.  A $1,000 grant and a Kickstarter campaign helped Xyla start her company and bring Parihug to life!

Definer

An inquisitive investigator, driven to dig deep and discover the hidden causes of problems.

Define - Vibram

Nice work—good observation skills help you gather the information you need to solve your design problem!  Shoe designers learn a lot from seeing how people use their shoes and from noticing any problems they have.  Have you ever seen a shoe that looks and works like this one?  Inspired by Furoshiki, a Japanese cloth traditionally used to bundle clothes and other goods, Vibram designer Masaya Hashimoto created a shoe that wraps around a person’s foot.  The Furoshiki shoe offers a soft, customized fit that works for feet of all shapes and sizes, and it recently won an award from the Hong Kong Design Centre!

Ideater

A creative and flexible thinker, brimming with imaginative ways to solve tricky problems.

Ideate - AP Thailand

Way to get creative!  It's not always easy to see everyday things or experiences with new eyes, but that's exactly what AP Thailand, a real estate company, did in a crowded neighborhood in Bangkok where there was no room to build soccer fields.  AP Thailand literally thought outside the box and designed non-traditional fields to fit into spaces that were considered unusable.  These unusual soccer fields are a hit with residents who now have a place to play their favorite sport.

Prototyper

An inventive builder, able to transform ideas into real objects or experiences with her own two hands.

Prototype - Sugru

Wow—you’re really flying now!  Building your ideas helps you learn what works and shows you where you can improve your designs.  Jane Ni Dhulchaointigh was studying product design at the Royal College of Art in London when she started experimenting with ways people could fix or improve things they already own instead of buying new things.  Jane’s invention, Sugru, is a shapeable glue that resembles Play-Doh but turns into durable rubber when it sets.  It’s been used for everything from fixing electronics and shoes to building a prosthetic foot for a chicken!  The seven years Jane spent developing and improving her idea paid off…TIME magazine named Sugru one of the 50 best inventions of 2010 (along with the iPad)!

Tester

An open-minded experimenter, dedicated to improving solutions through trial and feedback.

Test - Chavannes and Fielding Badge

Now you get the picture…testing is very important!  How else will you know that your idea actually works?  Consider the case of bubble wrap.  It was originally designed to serve as 3D wallpaper.  It didn’t succeed on that front, but its inventors Mark Chavannes and Alfred Fielding realized that their creation’s protective properties and light weight had other uses!  Three years after they failed as wallpaper designers, they founded the Sealed Air Corporation and made bubble wrap their signature product.  More than 50 years later, we’re still using bubble wrap for packaging and popping fun! 

Presenter

A mesmerizing storyteller, inspired to engage and inform audiences through words and pictures.

Design Showcase – Field Trip to Mars

Hooray—you’ve made it to the final stage of DT Philly, and it’s time to think about how you’ll share the story of your design project.  What will help people understand?  Lockheed Martin, a company that makes satellites and space rockets, got creative when they wanted to show kids like you, who might be the first people to visit Mars, what it would be like to go there.  Using virtual reality, Lockheed Martin offered students a field trip to Mars—a virtual tour of the planet that you take by actually boarding a school bus and driving around!  Take a page from Lockheed Martin and think about how you can bring your story to life!

DT Philly Puzzle 3