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The Dreamchasers

About Us

The Dreamchasers come from Building 21 High School located in uptown in Philadelphia.  We are a group of individuals--intelligent students that like to have fun.  Also, we are all different in our own way.  For example, Tayon likes to cook and socialize; Lissett likes to do hair (braid); Sadie likes fashion design; Zakiyah is a sneakerhead; Isaiah likes to play basketball and he also likes to play video games.  Even though we are all chasing different dreams, we get along and work well together as a team.

Our Progress

Due Assignment Max Points Our Points
Sep 21
Way to go! All of the strategies you used to solve this puzzle--teamwork, thinking outside the box, persistence, and seeking help if you get stuck--are strategies that will come in handy during your DT Philly project. We're excited to see you apply your creative problem-solving skills to your DT Philly project.
Sep 21
Sep 21
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15Welcome to DT Philly, and congratulations on being the first team to complete an activity this year! It sounds like you have a great team in place, and we look forward to meeting you next week. Thanks for coming back and uploading your team logo, and for including a bonus video. We liked your creative approach to your video. It was hard to hear some of your words over the music, but we get the gist of it.
Sep 21
Sep 24
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1This doesn't look like it was taken at Drexel, but we admire your initiative in doing the activity back in your school. Most important, we know you understand how to attach pictures and submit your work for DT Philly. Thanks for practicing your creativity and making us smile with this fun picture!
Sep 28
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10Isn't is amazing how many kinds of phone cases there are? And, as you point out, different ones work better for different people. Remember this lesson when you're working on your own project--understanding the needs and preferences of your audience will help you make decisions about what is important to include in your design. We hope this activity and talking about the designs on the accompanying cards also helped you understand that there is more than one way to achieve the same goal. This is another good thing to keep in mind when you're working on your DT Philly project.
Oct 19
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20Thank you for having us out to visit. We had fun working with you on your mini design sprint! Remember the tips we gave you about how to do each stage of your design thinking project, and let us know if you have questions or need help at any point in your project.
Oct 5
Oct 5
Thanks for taking a walk in Jamal's shoes to understand how life is more complicated for people with dyslexia. How did it make you feel to try to read that text? Did you feel any pressure because it was hard to do it quickly? Understanding how a problem impacts people--the frustrations they have and the things they have to do to deal with the problem--is an important part of design research. Remember this, and think about how you could empathize with the people you're designing for in DT Philly!
Oct 5
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10You're right...littering (and other things that people do) can have harmful consequences for the environment. Littering is a huge problem that affects people everywhere, so we're glad you recognized the importance of focusing on littering in a specific place for your DT Philly project. You'll find it's a lot easier to do good research and to test your prototypes by concentrating your efforts on the school yard. Does the littering in the school yard affect your school community as well? What positive things would come from solving this problem for the people who are around it all the time?
Oct 12
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10We love the level of detail you put into your picture. Is it fair to assume you're going to focus on this problem at or around your school? If so, it might be interesting to see where littering occurs most often and what contributes to that. Learning more about the attitudes and behaviors of the students is also a good idea...we can't wait to see what you learn there! Changing people's behavior is challenging, but the more you learn about their habits and beliefs, the better you will be able to create an effective solution.
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Oct 19
Oct 19
We missed most of the changes when we watched for the first time, too. Now we both know how easy it is to miss something that's right in front of your eyes! Being a good observer is a great skill for a designer to have. This means paying attention to details, noticing things that other people don't, and seeing things with "new" eyes (letting go of assumptions and preconceived notions). Keep this in mind as you work on your project!
Oct 19
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10Nice job capturing people's thoughts on littering around your school. It's interesting that so many of the students you spoke with admit to littering, and that so many also say they don't see a lot of trash around the school. How do you make sense of that? Do you think people feel the same way about a public space as they do about their personal space...for example, do the people who litter at school also leave trash on the floor in their homes? You might want to take some pictures and collect information to document your problem. For example, where is littering most visible at your school, and who or what could be causing it? If it's out in front of the school, is that trash that's blowing around the neigbhorhood on trash day or things that students are dropping? Does anyone clean up, or does the trash stay there until is disintegrates? Are there trash cans nearby? Littering is a problem all over the city, so you might be able to find some experts to speak with as well. You're off to a good start with your research--keep exploring and learning more!
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Badges

Start-Up: Nike Grind Badge

Congratulations on your creative problem solving—an essential skill for every designer!  Innovations and break-through moments come when you think outside the box, like Nike did when they began recycling worn-out shoes to reduce the company's environmental impact.  The recycled shoes were ground up and used to create springy surfaces for athletic facilities.  For example, Sacramento Kings fans donated their sneakers to be used in constructing the team's new practice court.  Not content to stop there, Nike keeps developing new applications for this innovative product, and recycled material from Nike Grind is now used in 71% of the company's footwear and apparel!

Empathize: Hub of Hope Badge

Thanks for taking a walk in someone else's shoes.  Designers empathize to understand the needs of the people they want to help, just as SEPTA did when they agreed to collaborate with other agencies to serve homeless people where they already congregate...at Suburban Station.  Instead of kicking the homeless out, the agencies worked together to open the Hub of Hope, a site that functions as a daytime living room for homeless individuals, where they can socialize, get a meal, shower, do laundry, and access a variety of health and social services in a safe and welcoming setting.

Define: Embrace Badge

Nice work using your powers of perception!  Good designers keep their eyes and minds open so they don't miss key insights...just as four Stanford students did while creating a low-cost baby incubator for developing countries.  To learn more about the problem, team member Linus Liang traveled to Nepal.  His "aha" moment came when he discovered that hospital incubators often went unused because mothers couldn’t get to, or stay at, the hospital.  The team realized they had to create something that could be used easily and affordably in homes, as well as in hospitals.  The team kept researching and learning throughout their design process to make sure their product met the needs of the people they wanted to help.  Since 2011 their solution—the Embrace Incubator—has helped over 200,000 babies in 20 countries.

Ideate: 40/4 Chair Badge

Way to get creative!  It's not always easy to see things with new eyes, and sometimes ingenious design is hidden right in front of you.  When was the last time you gave any thought to the humble stacking chair?  Designer David Rowland spent 8 years of his own time designing a chair that could be compactly stacked to fit the greatest number of chairs in the smallest amount of space.  He made 32 full-scale models in a quest to achieve the best form and greatest comfort, and he was rejected many times when he tried to license his final design for a chair that could be stacked 40 high at a height of just 4 feet.  But he persisted, and today his 40/4 chair is the winner of numerous awards, is showcased in museums around the world, and is a commercial success.  8 million and counting have been sold since 1964!

Prototype: Kenji Ekuan Badge

Well done!  Prototyping takes patience and persistence, as Kenji Ekuan demonstrated when he and his team spent three years designing the elegant, tear-drop shaped Kikkoman soy sauce bottle.  Mr. Ekuan, an award-winning designer who also worked on the Yamaha VMAX motorcycle and Japan’s bullet trains, is said to have tested over 100 prototypes before finalizing the design of the innovative and dripless two-sided spout—a design which works so well it hasn't been altered since it was introduced in 1961!

Test: MWOBS Badge

Now you know...testing's not just for school!  Designers know it's important to put their prototypes through rigorous real-world tests, which is why people who design products to function in extreme outdoor environments go to the Mount Washington Observatory in New Hampshire, where the conditions are equivalent to what you’d encounter in Antarctica and the polar regions!  Clothing, experimental robots, and tents are just a few of the products to test their mettle against the mountain!

DT Philly Showcase: Es Devlin Badge

Hooray—you've made it to the final stage of DT Philly, and it’s time to think about how you’ll tell the story of your design project.  Take a page from the playbook of renowned set designer Es Devlin and consider your presentation from the perspective of the audience.  How will they see, hear, and experience your story?  Devlin, who has designed sets for Kanye West, Beyoncé, and Rihanna, as well as for fashion shows, plays, operas, and ballets, thinks about the spirit of the performance and the experience the audience will share.  How will you bring your story to life and connect with your audience?

Nice work getting the conversation started!  Collaboration is key to the design process!

Collaborator Badge 1 of 4