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Cookies and Creme

About Us

Our team is made up of 8th graders and we are not the best but we will try to be the best that we can. Also, we are very intelligent children and I think we can overcome most of the challengers that we will come in contact with. We are very creative and inventive and I think if we put our minds to the challenge we can do the best of our ability. We are the toughest competitors that you can meet and we are a friendly with good sportsmanship. Lastly, we think outside the box using the famous method "GRIT".

Recent comments on our work:

1/9/18 · Assignment: Design Challenges & How Might We...
Khyle Thompson · Shawmont Roaring Lions, Team ABC
This is a extremely extraordinar-y idea. You guys really out did yourselves! Keep up the good work.
10/11/17 · Assignment: Meet the Team
Mark Phanor · Cookies and Creme
How can I change the team picture?

Our Progress

Due Assignment Max Points Our Points
Oct 31
Sep 29
10
10Welcome to DT Philly! We're excited to see the great work your team will do this year. It sounds like you are persistent and optimistic--two traits that will serve you well in your design project and beyond!
Oct 6
10
10Thanks for going back and completing this activity. Can you see how your ideas for your own project represent these different fields of design?
Oct 31
20
20Thanks for having us out to do a mini design sprint with you. You worked fast & well in this quick overview of how you can use the steps of design thinking to solve a problem or make something new.
Oct 27
Oct 13
10
6You've identified some interesting problems! It's normal to jump ahead to ideas for solving your problem, but you want to take a step back and do research about your problem before deciding on a solution. Don't forget to tell us which problem you're going to work on by writing a "how might we" question that describes your design challenge (this will also earn you 4 more points for this activity). As you are thinking about a good project to work on, it might help to consider whether these problems can be addressed with one of the types of design you learned about--system design, experience design, industrial design, or interior design.
Oct 20
10
6You've identified a lot of serious concerns for people with depression. It might be a good idea to take a step back and write your design challenge question so you have a framework to focus your project. This will help you identify who you want to help, the environment (where) your solution will have to work, and what outcome you hope to achieve. So a design challenge question around depression might sound something like this: How might we support students at GWJMS who suffer from depression so they don't feel alone or overwhelmed?" Making your project a bit more focused will help keep it manageable and also help you figure out what kind of research you need to do. If you want to design something for students at school, for example, you might need to research what services are already offered, how much they are used, what privacy issues might need to be considered, what would attract the students you want to help, etc. You'll want to do a lot of research and talk to all the people you've identified before you start coming up with solutions, otherwise you may find that your solution doesn't solve your problem! Don't forget to upload your research plan to earn 4 more points for this activity.
Oct 27
20
16We commend you for going back and creating user profiles for your project--good job! It sounds like your users will include those who may be suffering from depression and those who are willing to provide supports for students suffering from depression. Keep the users on all sides of your problem in mind as you start brainstorming solution ideas--they will have different needs for you to address.
Nov 17
Oct 27
10
4Great job! Your response to #2 was advice specific to conducting interviews, rarther than overall research strategies, but it's still relevant. Don't forget to reach out to a professional in our designer directory for some advice about your project (#5) to earn 4 more points for this activity. Ask Mrs. Griffiths to help you with this, since you'll need to use a teacher account to email someone outside the school district. And don't forget to copy info@compete360.org on the email.
Nov 3
10
4These are definitely strategies you can use to learn about your problem and validate your solution ideas. Did you go out do reseach--talk to peers, family members, teachers, counselors--or do other forms of research? You can earn four more points for this assignment by sharing some of your findings and research strategies.
Nov 9
10
4Thank you for going back and submitting this. It looks like you captured some important findings and some actionable insights. In the Ideate phase of your project you'll brainstorm lots of different ways to achieve your goals of getting helping students at risk of depression communicate more, form friendships, and stay more active. Did anything you learned from your research change the focus of your design project (it's not unusual for this to happen)? Share the "reality check" portion of this activity to earn 4 more points.
Nov 17
20
20Thanks for watching this video and learning about some of the dangers of shallow research. You are focusing on a very sensitive and personal problem--take extra care to do very thorough research so your design can help address your problem in a thoughtful way without creating new problems. Dig deep!
Dec 8
Nov 17
10
8Thank you for resending this--we appreciate your adding the second picture as it's easier to read! You identified some good levels of outcomes a solution could achieve: 1) raising awareness of the problem, 2) connecting to existing resources, 3) making it safe for people to talk about what's going on, 4) engaging people in promoting healthy practices, and 5) strengthening relationships between students and community members in ways that reduce the likelihood that a crisis arises with a student. Now it's time to brainstorm all the SPECIFIC ways you can achieve these goals. Think outside the box and get really creative!
Dec 1
10
8It looks like you came up with a lot of ideas! You can take these ideas in a lot of different directions for prototyping, such as designing ways to connect people who are at risk of or experiencing depression to existing supports (you'd need a way to identify people who need these services); designing ways to educate the school community about how to identify the warning signs of depression and what to do if you're concerned about yourself or someone else; and designing new programs or services for people who are experiencing depression. We're excited to see where you go next with your ideas!
Dec 8
20
16Good thinking! That's a really powerful insight that you wouldn't want to miss...how do you overcome the fact that some people are good at hiding how they are feeling? We also like your creative pictures! Keep up the good work.
Jan 5
Dec 8
10
8Nice work! We love that you incorporate different types of design in your sketches, like objects, and spaces, and experiences. In order to move from sketching to prototyping you'll want to think through all of the details about how your concepts will work and include as many of these details as you can in your prototypes. This will help you get better feedback when you test your ideas. What details will make your designs successful? Keep up the good work!
Dec 15
10
6This looks like fun, and we appreicate your demonstration video! We also ike that you've incoporated different activities to engage a person who might be depressed. Have you given any thought to where this would be located, and how or when poeple would be able to use it? You had a lot of good ideas during your brainstorming, and your goal was to develop two ideas for prototyping. Can you develop a second prototype from one of those ideas? (You'll earn 4 more points!)
Dec 22
10
6This helps us better understand how the Feel Better Box would work...it sounds like something you give to students to keep. How will you identify the students who might benefit from it? But, back to this activity...the "Next Steps" activity is where you tell us how you are going to test your different prototypes (you can also include some notes about what you think will work and what might not work). So, how could you test your three concepts: the Feel Better Box, the distracting activity area, and the talking to someone program to see how well they work? You want to make your testing as realistic as possible--are there students who would be willing to try out these ideas and give you feedback so you can learn what might work best?
Jan 12
20
Your classmates have some interesting ideas...does any of your research support the idea that a fan or a puzzle would help a student who is suffering from depression? We like that you are continuing to think about ways to improve your prototype! Just make sure that any changes you make are meaningful and advance your goal...you don't have to add things just to add things. To get credit for Professional Practice, please schedule a design critique with Compete 360 staff or a professional designer from our Designer Directory. If you choose to contact someone from the Designer Directory and they are not able to visit your school in person, you can set up a video chat for your design critique.
Jan 19
Jan 5
10
10Thank you for taking the time to send a High 5 to the Gladiators! We appreciate your sharing some thoughtful and encouraging words with them, and we're sure they appreciate it, too.
Jan 12
10
10Nice job! It sounds like you learned a lot by testing your ideas, and it's very exciting that you have a teacher who is willing to let you set up a station in her room. Your teacher raised an interesting question about who might use it and why. It sounds like you've made an activity center that is appealling to students, but how will you know if it works to solve the specific problem you wanted to address?
Jan 19
20
8Thank you for taking the time to review the work of a fellow design team! Your comments and badge are encouraging. Can you also think of a constructive comment or question that would help them improve their project? This will allow you to earn 8 more points for this activity.
Jan 29
Jan 19
10
6Thank you for turning in your essay and budget! Do you have a plan for how you could implement your project? If so, please submit that ASAP for additional points. We know you worked hard on your project this year--keep it up! If you need any help this week, just let us know. We look forward to seeing you at the ballpark on January 30!
Jan 29
10
10Nice job! Ae you going to bring an activity center with you for the judges to see? It would be a good visual to go with your presentation. Also, did you get a chance to test your activity center with students? If so, be sure to tell the judges how you tested your idea and what you learned from students who used it. We seem to recall that you talked in one of your deliverables about a teacher who said she would have one in her class--that would also be a good thing to share with the judges, along with explaining how and when a student can use the center. Thanks for all of your hard work this year. We can't wait to see you at the ballpark!
Jan 29
20
12Mrs. Griffith is right--it's now or never! It's a great idea to practice in front of an audience, and it sounds like you got some helpful feedback--way to go! The more you practice, the better you will be. Do you have a picture, and were you able to finish within 5 minutes? We know you will do well tomorrow!

Badges

Start Up- Zeroll Badge

Congratulations!  You're starting to see things with a designer's eye.  Great design comes from moments of discovery such as noticing a problem or an opportunity.  Sherman Kelly did just that in 1933 when he noticed a young ice cream server who had blisters on her hands from dishing out hard ice cream.  Kelly designed a new scoop made of cast aluminum that had fluid in the handle to transfer heat from a person's hand. This feature lightly softened the ice cream, making it easier to scoop.  In addition, the scoop efficiently rolled the ice cream into balls and did not have breakable parts.  The Zeroll scoop is one of the best in the business.  You can even find one on display in New York’s Museum of Modern Art!

Empathy- Better Shelter Badge

Thanks for taking a walk in someone else's shoes!  Designers empathize deeply to understand the people they are helping, just as Ikea and Better Shelter did when they set out to create safer and more dignified housing for refugees.  The resulting "flat pack" shelter can be assembled by 4 people in just 4 hours, is built to last three years, and features durable walls for privacy, windows for light, a locking door for security, and a solar panel that powers an overhead light and can charge a cell phone. Also, the ceiling is high enough to allow a person to stand up straight.  Over 16,000 units have been distributed, and the shelter won the Design Museum of London's Beazley Design of the Year award in 2016. 

Define - Woodland and Silver Badge:

Nice work!  Research requires patience and persistence.  Just ask Norman Woodland and Bernard Silver, who were working and studying at Drexel in 1948 when they overheard a supermarket owner ask the school president for help developing an automated system to read product information at checkout.  They settled on a design—the barcode—resembling linear Morse code and obtained a patent in 1952.  But it took much more work over many years before their vision could be fully realized, and it was in 1974 that the first product—chewing gum—was scanned at checkout.

Ideate - AP Thailand Badge:

Way to get creative!  It's not always easy to see everyday things or experiences with new eyes, but that's exactly what AP Thailand, a real estate company, did in a crowded neighborhood in Bangkok where there was no room to build soccer fields.  AP Thailand literally thought outside the box and designed non-traditional fields to fit into spaces that were considered unusable.  These unusual soccer fields are a hit with residents who now have a place to play their favorite sport.

Prototype - C.B.E. Badge:

Far out!  Drinking out of a cup is something we take for granted, but in space, nothing is simple.  Until recently, astronauts have had to drink from tubes inserted into special beverage pouches.  Then, some engineers came up with an idea for a specially-shaped cup that uses principles of physics to keep liquid from floating away in the zero-gravity environment of the International Space Station.  In 2015, astronauts on the ISS began using 3D printed prototypes of the cup as part of the Capillary Beverage Experiment (C.B.E.).

Test - Waymo Badge:

Now you get the picture…testing is very important!  How else will you know that your idea solves your problem (and doesn’t cause unintended consequences)?  In 2009 Google began testing concepts for a self-driving car, beginning with a retrofitted Prius operating on rural roads.  As their design evolved, their testing became more sophisticated, moving onto highways and then to more complex urban environments.  The self-driving car project, which Google spun off as an independent company called Waymo, has advanced its design so far that they are now conducting a public test of self-driving cars with residents of Phoenix, AZ.

DT Philly - StoryCorps Badge:

Hooray—you are on your way to getting your story out!  You want your audience to empathize with the people you are designing for, and to understand the steps, goals, and outcomes of your design process and solution.  Take a page from StoryCorps, an organization that collects and shares stories to help people understand one another’s experiences and perspectives.  Story Corps uses audio recordings, pictures, and animations to bring stories to life.  How will you tell the story of your project?

To earn this badge, collaborate on a task with a mentor or design consultant.

Collaborator Badge