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Disston Dreamers

About Us

Hello! We are 7th graders at Hamilton Disston Elementary School. Our team slogan is, Come on and shout! "One Team! One Dream and We can ALL build, create, imagine, and achieve! Our names are Sydney Mercer, Alexandra Platel, Ahmed Ibrahim, Bradley McGinley, Julissa Cruz, Jarelys Pagan, and Angelina Rivera! We are quick thinkers, smart, confident, and we want to get the WORK DONE by helping each other and working as a team!

Recent comments on our work:

10/12/17 · Assignment: Meet the Team
Khyle Thompson · Shawmont Roaring Lions, Team ABC
That's halarious.
10/12/17 · Assignment: Meet the Team
Khyle Thompson · Shawmont Roaring Lions, Team ABC
That's halarious.

Our Progress

Due Assignment Max Points Our Points
Oct 31
Way to go! Did you know that imagining new uses for things can actually lead to new products? This is how Post-it Notes were invented! The formula for the "glue" that makes the paper stick was originally developed for another purpose. Remember you can play this creativity game with any object any time you like--keep testing your creative thinking skills!
Sep 29
10
15Welcome--or for many of you, welcome back--to DT Philly! We love your slogan and your video, and we look forward to the great work you'll do this year!
Oct 6
10
10Thank you for these great examples and your thoughtful comments! There's a good chance the prototypes you develop for your design project this year will fall into one of these categories of design.
Oct 31
20
20Thanks for having us out today! You all had such creative ideas, and we're so excited to see all the great work you'll do this year!
Oct 27
Oct 13
10
10Nice job--you considered a wide variety of problems and wrote a very thoughtful design challenge statement!
Oct 20
10
10It sounds like you've identified some important considerations to explore further...what are the reasons that you currently don't have a school library for students to use? Where will the people who use the library now go? What are some of the things you would need to have a functioning school library? Do teachers and students have different ideas about what the library should be or offer? Are there other schools that have reopened school libraries that had been closed?
Oct 27
20
20We like the level of detail you put into your user profiles! Nice work. Will you also be serving users who are a bit different from these profiles? For example, students who aren't interested in books and don't want to try to improve their reading like Bobby does? Or students who are so far behind they're embarrassed by how they read? Are teachers or other staff (who will take care of the library?) one of your user groups? If you're trying to serve the entire school community with this design, you might want to give a little bit of thought to how you accommodate the needs of different audiences.
Nov 17
8Great job on quesitons #1-4. Did you email Mr. Friez to talk to him about your project (the instructions said to contact a designer & copy us on your email). And you can find the owls by clicking on the two notices in the red box that appear at the top of your team page.
Oct 27
10
10Great work on questions 1-5. The owl can be found in the notices that appear at the top of your team page--you have to click the "more" button to read the notice. Make sure you're looking carefully for all the information, and be on the lookout for new notices throughout your project!
Nov 3
10
6It looks like you forgot to attach your pictures, but we get the idea. Visiting classrooms to see what resources teachers have is a good idea. Did you do any other types of research? Share a little more of what you learned to earn four more points for this activity.
Nov 9
10
8Way to go--it sounds like you learned a lot during your research! You will be able to do a lot of brainstorming around the needs and goals you identified...like how to make the library and attractive and inspiring space, how to make it a clean and comfortable space, how to ensure that it supports academic achievement for students in the upper grades, how to get updated items for the library, and how to do all of this in a practical and affordable way. Keep up the good work!
Nov 17
20
20Thanks for watching this video and learning about some of the dangers of shallow research. It sounds like you've identified some good places to go further in your research to make sure you fully understand different needs, wishes, and constraints. Learning about these things will help you come up with solution ideas that work well. Nice job!
Dec 8
Nov 17
10
10You thought about a lot of important considerations here--we like that you're considering factors as diverse as emotional impact (it should be enjoyable), resources (more choices of materials), outcomes (more people reading, better reading levels), and practical constraints like cost and the time frame for implementation. Great job!
Dec 1
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Dec 8
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Jan 5
Dec 8
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Dec 15
10
Dec 22
10
Jan 12
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Jan 19
Jan 5
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Jan 12
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Jan 19
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Jan 29
Jan 19
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Jan 29
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Jan 29
20

Badges

Start Up- Zeroll Badge

Congratulations!  You're starting to see things with a designer's eye.  Great design comes from moments of discovery such as noticing a problem or an opportunity.  Sherman Kelly did just that in 1933 when he noticed a young ice cream server who had blisters on her hands from dishing out hard ice cream.  Kelly designed a new scoop made of cast aluminum that had fluid in the handle to transfer heat from a person's hand. This feature lightly softened the ice cream, making it easier to scoop.  In addition, the scoop efficiently rolled the ice cream into balls and did not have breakable parts.  The Zeroll scoop is one of the best in the business.  You can even find one on display in New York’s Museum of Modern Art!

Empathy- Better Shelter Badge

Thanks for taking a walk in someone else's shoes!  Designers empathize deeply to understand the people they are helping, just as Ikea and Better Shelter did when they set out to create safer and more dignified housing for refugees.  The resulting "flat pack" shelter can be assembled by 4 people in just 4 hours, is built to last three years, and features durable walls for privacy, windows for light, a locking door for security, and a solar panel that powers an overhead light and can charge a cell phone. Also, the ceiling is high enough to allow a person to stand up straight.  Over 16,000 units have been distributed, and the shelter won the Design Museum of London's Beazley Design of the Year award in 2016. 

Define - Woodland and Silver Badge:

Nice work!  Research requires patience and persistence.  Just ask Norman Woodland and Bernard Silver, who were working and studying at Drexel in 1948 when they overheard a supermarket owner ask the school president for help developing an automated system to read product information at checkout.  They settled on a design—the barcode—resembling linear Morse code and obtained a patent in 1952.  But it took much more work over many years before their vision could be fully realized, and it was in 1974 that the first product—chewing gum—was scanned at checkout.

Ideate - AP Thailand Badge:

Way to get creative!  It's not always easy to see everyday things or experiences with new eyes, but that's exactly what AP Thailand, a real estate company, did in a crowded neighborhood in Bangkok where there was no room to build soccer fields.  AP Thailand literally thought outside the box and designed non-traditional fields to fit into spaces that were considered unusable.  These unusual soccer fields are a hit with residents who now have a place to play their favorite sport.

Prototype - C.B.E. Badge:

Far out!  Drinking out of a cup is something we take for granted, but in space, nothing is simple.  Until recently, astronauts have had to drink from tubes inserted into special beverage pouches.  Then, some engineers came up with an idea for a specially-shaped cup that uses principles of physics to keep liquid from floating away in the zero-gravity environment of the International Space Station.  In 2015, astronauts on the ISS began using 3D printed prototypes of the cup as part of the Capillary Beverage Experiment (C.B.E.).

Test - Waymo Badge:

Now you get the picture…testing is very important!  How else will you know that your idea solves your problem (and doesn’t cause unintended consequences)?  In 2009 Google began testing concepts for a self-driving car, beginning with a retrofitted Prius operating on rural roads.  As their design evolved, their testing became more sophisticated, moving onto highways and then to more complex urban environments.  The self-driving car project, which Google spun off as an independent company called Waymo, has advanced its design so far that they are now conducting a public test of self-driving cars with residents of Phoenix, AZ.

DT Philly - StoryCorps Badge:

Hooray—you are on your way to getting your story out!  You want your audience to empathize with the people you are designing for, and to understand the steps, goals, and outcomes of your design process and solution.  Take a page from StoryCorps, an organization that collects and shares stories to help people understand one another’s experiences and perspectives.  Story Corps uses audio recordings, pictures, and animations to bring stories to life.  How will you tell the story of your project?

To earn this badge, collaborate on a task with a mentor or design consultant.

Collaborator Badge