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Four-T-knights

About Us

We are the Four-T-Knights from Southern Middle School in Reading, PA. The four members of the team are in 7th grade and have Mr Reinhard for math class. Our team likes playing video games and eating Takiis.

Recent comments on our work:

11/8/18 · Assignment: C360 Virtual Scavenger Hunt
Michael Rocco · The Free Thinkers, Dynamic Developers, Mighty Morphin Power Designers, The Futures
this is great work
11/8/18 · Assignment: C360 Virtual Scavenger Hunt
Joann Girnius · The Greek Gods
how does it help you great job! i hope you guy's win too.good job red knights
10/11/18 · Assignment: In Their Shoes
Khalil Graham · The Golden Tigers, Team Tigers, Team Tigers
"Don't worry, we had trouble with it too."
11/15/18 · Assignment: Our Design Challenge
Khalid Bullock · QuadSquad
Yeah, fighting is a big problem with kids our age. Most of the fights here happen after school. Do you know what the cause is of the fights? Impressive data chart
11/15/18 · Assignment: Our Design Challenge
Leakena Soyon · N.O.
We have a similar problem at our school. Fighting in the school and after school. I hope you find a solution. We will check back, so if you find something that works, maybe we can borrow your idea here too. Good luck, feeling safe is important.

Our Progress

Due Assignment Max Points Our Points
Sep 21
Congratulations on solving the mystery! Yes, that clue with the copper tube was a bit tricky...kudos to you for figuring it out. The teamwork, creativity, and persistence you showed in solving this mystery are things that will serve you well in your DT Philly project and in life. Thanks for sharing these great photos!
Sep 21
Sep 21
10
10Welcome to DT Philly! We're delighted to have you join us this year and hope that you have fun learning about design thinking and how you can use it to solve a problem or make something better. Video games are a great example of lots of different kinds of design. You'll learn more about different kinds of design in your upcoming DT Philly activities.
Sep 21
Sep 24
1
Sep 28
10
10Way to go...that's exactly what we wanted you to see! There is usually more than one way to achieve the same goal, but your situation (including the location in which your design must work and the needs/preferences of the people who will use your design) will help you make important decisions about what to include in your design. Remember this as you work on your DT Philly project.
Oct 19
20
20Thanks for having us out to do this activity--we had fun learning new things and working with you. Keep up your creative thinking as you work on your own project!
Oct 5
Oct 5
Thanks for taking a walk in Jamal's shoes to understand how life is more complicated for people with dyslexia. Your observations about the experience are great--can you imagine feeling like that on a regular basis? Understanding how a problem impacts people--the frustrations they have and the things they have to do to deal with the problem--is an important part of design research. Remember this, and think about how you could empathize with the people you're designing for in DT Philly.
Oct 5
10
15This sounds like an important problem to address, and we like the way you wrote your challenge question to describe the problem and identify a goal without jumping ahead to a solution. "In and outside of school" is a lot of territory to cover when you're working on a problem that's as broad and challenging as fighting. It might be helpful to focus your project in one specific place for now. This will make it easier to do research and easier to evaluate how effective your solution is when you're prototyping and testing. Is there a place where fights are more likely to occur, or a time of day? It's great that you already have some data to help you get started and to measure against once you develop and implement your solution. Nice job!
Oct 12
10
10You put a lot of thought into your rich picture--nice job. The effects of fighting clearly have an impact that ripples through your school community. We'll be curious to see if your research shows that there are particular places or times of day when fighting is more likely to happen,what types of students are involved and in what ways, and what the school/students/parents currently do about the problem. These kinds of insights will be very helpful as you move into the next phases of your project.
Nov 2
20
Oct 19
Oct 19
Oct 19
10
10You're off to a good start on your research. You shared an interesting report at the start of your project...can you tell if fighting decreased after the school started doing mediation and mentoring? It's unforutnate that some students think fighting is o.k. Are there certain times or places where fights are most likely to occur...or certain students who are more likely to be involved?
Nov 2
10
10Good job! It sounds like you reached out to a lot of people and learned some new things during your research that helped you better define and understand your problem...including specific behaviors or groups of people you might want to focus on. You mentioned that the problem persists despite current efforts...that might be an area where you could dig a little deeper. What are the current efforts, and why don't they have the desired impact?
Nov 9
10
6Congratulations on finding all of the resources in the scavenger hunt. Don't forget to check these things--our feedback, the notices, the playbook, and the videos as you work on your project. And use the Designer Directory to get expert advice on your design process! We know the Designer Directory was down for a little bit this morning, but when you have a few minutes, go look through the directory and find someone you'd like us to send your question to. Let us know who that is so we can send off your question and award you 4 more points for this activity.
Dec 7
20
Nov 16
Nov 16
Thank you for getting creative with this activity! It is indeed interesting that you can come up with some ideas that are very similar and other ideas that are unique from each other. It just goes to show both how powerful our shared experiences are, and how creative each of you is. Your ability to see so many possibilites in what is presented to you is a great skill to have...one that will help you find creative new ways to approach the problem you're working on for your DT Philly project.
Nov 16
10
10You have so many interesting insights to brainstorm around! Changing people's behavior is very difficult, but understanding their motivations and needs is a great place to start. We imagine you'll be able to do lots of creative brainstorming around ways to reduce students' frustrations, to help students become more drama-proof or to protect them from peer pressure, and to give students the tools to make better decisions.
Nov 30
10
10You have come up with some interesting ideas that will involve different types of design (remember the Wonderful World of Design video?)! As you start prototyping, remember to use what you learned during research to help develop your prototypes. For example, did your research teach you anything about when and where fights are most likely happen? How might that information help you make your prototoypes more effective?
Dec 21
20
Dec 7
Dec 7
Congratulations! Your tower looks great and it sounds like you learned that building is a great way to experiment with different ideas to see what works best--remember this when you start prototyping for your DT Philly project. We're glad you had fun with this and developed new ideas as you worked through the challenge.
Dec 14
10
Dec 21
10
Jan 11
20
Jan 4
Jan 4
Jan 4
10
Jan 11
10
Jan 18
10
Jan 25
20
Jan 25
Jan 25
10
Feb 4
10
Feb 4
20

Badges

Start-Up: Nike Grind Badge

Congratulations on your creative problem solving—an essential skill for every designer!  Innovations and break-through moments come when you think outside the box, like Nike did when they began recycling worn-out shoes to reduce the company's environmental impact.  The recycled shoes were ground up and used to create springy surfaces for athletic facilities.  For example, Sacramento Kings fans donated their sneakers to be used in constructing the team's new practice court.  Not content to stop there, Nike keeps developing new applications for this innovative product, and recycled material from Nike Grind is now used in 71% of the company's footwear and apparel!

Empathize: Hub of Hope Badge

Thanks for taking a walk in someone else's shoes.  Designers empathize to understand the needs of the people they want to help, just as SEPTA did when they agreed to collaborate with other agencies to serve homeless people where they already congregate...at Suburban Station.  Instead of kicking the homeless out, the agencies worked together to open the Hub of Hope, a site that functions as a daytime living room for homeless individuals, where they can socialize, get a meal, shower, do laundry, and access a variety of health and social services in a safe and welcoming setting.

Define: Embrace Badge

Nice work using your powers of perception!  Good designers keep their eyes and minds open so they don't miss key insights...just as four Stanford students did while creating a low-cost baby incubator for developing countries.  To learn more about the problem, team member Linus Liang traveled to Nepal.  His "aha" moment came when he discovered that hospital incubators often went unused because mothers couldn’t get to, or stay at the hospital.  The team realized they had to create something that could be used easily and affordably in homes, as well as in hospitals.  The team kept researching and learning throughout their design process to make sure their product met the needs of the people they wanted to help.  Since 2011 their solution—the Embrace Incubator—has helped over 200,000 babies in 20 countries.

Ideate: 40/4 Chair Badge

Way to get creative!  It's not always easy to see things with new eyes, and sometimes ingenious design is hidden right in front of you.  When was the last time you gave any thought to the humble stacking chair?  Designer David Rowland spent 8 years of his own time designing a chair that could be compactly stacked to fit the greatest number of chairs in the smallest amount of space.  He made 32 full-scale models in a quest to achieve the best form and greatest comfort, and he was rejected many times when he tried to license his final design for a chair that could be stacked 40 high at a height of just 4 feet.  But he persisted, and today his 40/4 chair is the winner of numerous awards, is showcased in museums around the world, and is a commercial success.  8 million and counting have been sold since 1964!

Prototype: Kenji Ekuan Badge

Well done! Prototyping takes patience and persistence, as Kenji Ekuan demonstrated when he and his team spent three years creating the iconic design of the elegant, tear-drop shaped Kikkoman soy sauce bottle.  Mr. Ekuan, an award-winning designer who also worked on the Yamaha YA-1 and the Komachi Bullet Train, is said to have tested over 100 prototypes before finalizing the design of the innovative and dripless two-sided spout—a design which works so well it hasn't been altered since it was introduced in 1961!

Test: MWOBS Badge

Now you know...testing's not just for school!  Designers know it's important to put their prototypes through rigorous real-world tests, which is why people who design products to function in extreme outdoor environments go to the Mount Washington Observatory in New Hampshire, where the conditions are equivalent to what you’d encounter in Antarctica and the polar regions!  Clothing, experimental robots, and tents are just a few of the products to test their mettle against the mountain!

DT Philly Showcase: Es Devlin Badge

Hooray—you've made it to the final stage of DT Philly, and it’s time to think about how you’ll share the story of your design project.  Take a page from the playbook of renowned set designer Es Devlin and consider your presentation from the perspective of the audience.  How will they see, hear, and experience the story you want to tell?  Devlin, who has designed sets for Kanye West, Beyoncé, and Rihanna, as well as for fashion shows, plays, operas, and ballets, considers both the spirit of the performance and the experience that the audience will share.  What will bring your story to life and help you connect with your audience?

Collaborator Badge 1 of 4

Nice work getting the conversation started!  Collaboration is key to the design process!

Puzzle Progress 4 of 6