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The Cheetahs

About Us

Hi, we’re the Cheetahs! We are group of determined learners, and we hope that we can become good designers to help solve problems. On this team there are 5 of us. There is Liam, Nyla, Destiny, Nathen, and Joey. I’m Joey and I like Nintendo, video games, and having fun with my friends. Hey I’m Nyla and I like anime, social media, and hanging with my friends! I’m Liam and I have interests in drawing, robotics, computer programming, and video games. Hello I’m Nathen and I like to play fortnite and hang with my friend Joey. I’m Destiny and I’m the last member of the Cheetahs. I enjoy hanging around with my friends, talking with them, and posting things on social media. We’re the Cheetahs, and we’re going to outrun the competition.

Recent comments on our work:

1/24/19 · Assignment: Discovery Chart
Katie Le · Delavietie
I like this idea but it is better for you to ask the staffs such as janitors to see their point of view as well.
1/24/19 · Assignment: Discovery Chart
Katie Le · Delavietie

Our Progress

Due Assignment Max Points Our Points
Sep 21
Congratulations on solving your mystery! What was the hardest part to figure out? The strategies you used to solve this puzzle--teamwork, thinking outside the box, persistence, and seeking help if you get stuck--are strategies that will come in handy during your DT Philly project. We're excited to how you'll use your creative problem-solving skills next.
Sep 21
Sep 21
10
10Welcome to DT Philly! It sounds like you have a lot of different interests and skills on your team, and that's great--it will help make your team and your project stronger. Thanks for coming back to upload your team logo.
Sep 21
Sep 24
1
Sep 28
10
Oct 19
20
16Thank you for having us out to visit. We had fun working with you on your mini design sprint and encourage you to use the same creativity on your DT Philly project! Remember the tips we gave you about how to do each stage of your design thinking project, and let us know if you have questions or need help at any point.
Oct 5
Oct 5
Thanks for taking a walk in Jamal's shoes to understand how life is more complicated for people with dyslexia. It sounds like you developed a good strategy to work around the problem, and we applaud your teamwork! Can you imagine how it would feel if everything you had to read looked like that? Understanding how a problem impacts people--the frustrations they have and the things they have to do to deal with the problem--is an important part of design research. Remember this, and think about how you could empathize with the people you're designing for in DT Philly! Thanks for including these pictures.
Oct 5
10
10We're intrigued by the problem you've chosen for your design challenge. We've been out of school for a while now, but maybe gym hasn't changed much. It will be interesting to see what you learn during research...why is gym the way it is? And maybe your research will show that it's possible to make gym more enjoyable and exciting in a variety of ways, not just with new equipment.
Oct 12
10
Nov 2
20
That sounds like a good idea! Use the instructions and the "persona" cards in your activity kit to create profiles of people who represent different groups you want to help through your design project. Upload your profiles here to earn points for this activity.
Oct 19
Oct 19
Nice work! It's sometimes easy to miss things that are right in front of you. Remember this when you're doing your research, and keep your eyes open to everything that is going on. Good designers notice things that no one else does!
Oct 19
10
Nov 2
10
It looks like you put together some good questions to ask! Share some of what you learned from your research, and check the instructions and example in your playbook to help you do the "reality check" on your design challenge question in order to earn points for this assignment.
Nov 9
10
Dec 7
20
20Nice work identifying a place where you were making assumptions about how things might work. It can be hard to find potential problems in your own work because it's so familiar to you, so learning to reflect on and question what you're doing is a great way to strengthen any project you might do. Keep up the good work!
Nov 16
Nov 16
Thank you for sharing these creative drawings! We agree that it's very interesting to see how much detail went into that one particular image. A teacher from another team noticed that his students drew different things depending on which way they held the paper--for example, a triangle for some became an ice cream cone, but for students holding the paper a different way it became a hat. This is a great insight...sometimes looking at a situation from a different angle can help you see new things!
Nov 16
10
10It's great that you got a chance to interview teachers and students, and we appreciate that you write an explanation to go with the pictures you turn in--thank you. We can only see one half of your discovery chart in this picture, so we might not understand everything you learned, but did you get a chance to find out why gym is taught the way it is? Your observation about helping students get fit in a more modern way is very interesting...do gym teachers have a curriculum of some kind that helps them decide what to do? Are gym classes in other schools different than they are at Shawmont? We know you'd like to get new gym equipment, and we also understand you've learned that the cost could be a problem. Talking to the principal at your school could help you understand more about the budget for gym. But if new equipment isn't an option, are there other things that could be done to improve gym time? We haven't see any specific information about what students' main gym complaints are, but finding that out could help you target areas for improvement. It could be interesting to write out what you did in each of your gym classes for the past few weeks and get specific feedback from students and maybe even the gym teachers about what everyone likes or dislikes about those activities. Getting a better understanding of the details could help you develop specific ideas for improving the situation!
Nov 30
10
Dec 21
20
12Wow, your team got really creative in showing some "terrible" ways to construct sentences! We had fun deciphering your responses--thank you for adding some fun to our day, and we enjoyed hearing your thoughts about the terrible design examples we gave you. Did your team have a chance to apply this kind of thinking to your own design problem? Try to think of some things you could do that would make your problem even worse and share them with us to receive 8 more points on this assignment. Sometimes thinking in completely new ways can open doors to ideas you would have never considered before.
Dec 7
Dec 7
Dec 14
10
10You did a great job diagramming a series of actions and different scenarios, and we thank you for the nice clear pictures! Did your research reveal that your gym equipment is causing a large number of injuries to students? We thought your project was about diversifying gym activities to make that class more enjoyable, but your sketches seem to focus on an injury issue. What kind of system might help make gym class more enjoyable. Would it perhaps involve getting input from students about what they'd like to do, or maybe it would work with the gym teacher to develop a good rotation of activities for the curriculum? Have you interviewed students or the gym teacher(s) to find out what equipment should be replaced or could be added to improve the gym experience? Besides new equipment, is there anything else that would improve the gym experience? We're not sure we saw anything in your work to date that explained what students' main complaints are with gym. It's normal for projects to go a bit off track, but you want to make sure your prototypes are designed to solve the problem in your design challenge question. (Or update your question if your research led you to refocus your project.) If you're still working on your original problem, we're sure you can come up with some designs to make gym more enjoyable. Let us know if you need help!
Dec 21
10
6Thank you for submitting this picture. Rapid prototypes do not need to be perfect or full size, so don't worry about them being pretty. We're wondering if this is more a vision of the desired outcome rather than a prototype of your solution ideas. If your solution idea is a campaign to raise money to buy new equipment, then you'll want to make prototypes of the different things you'll need for your campaign--posters, video, letters, an equipment wish list with associated costs so people can see how much you need to raise, etc. What would you need to tell a compelling story and motivate people to give? Or maybe you have some ideas for activities that would make gym more enjoyable even without new equipment. In this case you might draw up lesson plans and get the gym teacher to agree to try some of them out. Try creating prototypes of your solution ideas and submit those ideas to receive 4 more points on this assignment!
Jan 11
20
Jan 4
Jan 4
Jan 4
10
8We admire your resourcefulness to use objects available to you, and we think it's great to test a few different prototypes. It's a good idea at this stage of your project to revisit you original design challenge question and make sure what you're doing is really aimed at solving the problem and helping the people you first identified. Your team wanted to make gym more enjoyable and exciting. During testing, be on the lookout for things that show whether or not you've achieved that goal--what will help you measure a change in attitude, enjoyment, or participation? Have you been talking to the gym teacher and is he or she part of your prototyping and testing? You may find that all of your prototypes could be part of one system for improving students' experience during gym class. We're not sure you specifically shared what equipment is damaged, what you wish you had, what normally happens during gym, and how you would get more equipment, but these are some of the details you will want to share in your essay and your final presentation. Remember to document your testing process with detailed notes and photos!
Jan 11
10
Jan 18
10
Jan 25
20
12Thanks for taking the time to encourage other teams. We want you to dig a little deeper, and look a little more seriously at the actual work teams did. Remember, your comments should be about the team's design project, not an optional activity. Also, you want your comments to be helpful, but you do not want to put the other team down. Ask a specific question or give a piece of advice that will help a team strengthen their design to get 8 more points on this assignment.
Jan 25
Jan 28
10
Feb 4
10
6
Feb 4
20

Badges

Start-Up: Nike Grind Badge

Congratulations on your creative problem solving—an essential skill for every designer!  Innovations and break-through moments come when you think outside the box, like Nike did when they began recycling worn-out shoes to reduce the company's environmental impact.  The recycled shoes were ground up and used to create springy surfaces for athletic facilities.  For example, Sacramento Kings fans donated their sneakers to be used in constructing the team's new practice court.  Not content to stop there, Nike keeps developing new applications for this innovative product, and recycled material from Nike Grind is now used in 71% of the company's footwear and apparel!

Empathize: Hub of Hope Badge

Thanks for taking a walk in someone else's shoes.  Designers empathize to understand the needs of the people they want to help, just as SEPTA did when they agreed to collaborate with other agencies to serve homeless people where they already congregate...at Suburban Station.  Instead of kicking the homeless out, the agencies worked together to open the Hub of Hope, a site that functions as a daytime living room for homeless individuals, where they can socialize, get a meal, shower, do laundry, and access a variety of health and social services in a safe and welcoming setting.

Define: Embrace Badge

Nice work using your powers of perception!  Good designers keep their eyes and minds open so they don't miss key insights...just as four Stanford students did while creating a low-cost baby incubator for developing countries.  To learn more about the problem, team member Linus Liang traveled to Nepal.  His "aha" moment came when he discovered that hospital incubators often went unused because mothers couldn’t get to, or stay at the hospital.  The team realized they had to create something that could be used easily and affordably in homes, as well as in hospitals.  The team kept researching and learning throughout their design process to make sure their product met the needs of the people they wanted to help.  Since 2011 their solution—the Embrace Incubator—has helped over 200,000 babies in 20 countries.

Ideate: 40/4 Chair Badge

Way to get creative!  It's not always easy to see things with new eyes, and sometimes ingenious design is hidden right in front of you.  When was the last time you gave any thought to the humble stacking chair?  Designer David Rowland spent 8 years of his own time designing a chair that could be compactly stacked to fit the greatest number of chairs in the smallest amount of space.  He made 32 full-scale models in a quest to achieve the best form and greatest comfort, and he was rejected many times when he tried to license his final design for a chair that could be stacked 40 high at a height of just 4 feet.  But he persisted, and today his 40/4 chair is the winner of numerous awards, is showcased in museums around the world, and is a commercial success.  8 million and counting have been sold since 1964!

Prototype: Kenji Ekuan Badge

Well done! Prototyping takes patience and persistence, as Kenji Ekuan demonstrated when he and his team spent three years creating the iconic design of the elegant, tear-drop shaped Kikkoman soy sauce bottle.  Mr. Ekuan, an award-winning designer who also worked on the Yamaha YA-1 and the Komachi Bullet Train, is said to have tested over 100 prototypes before finalizing the design of the innovative and dripless two-sided spout—a design which works so well it hasn't been altered since it was introduced in 1961!

Test: MWOBS Badge

Now you know...testing's not just for school!  Designers know it's important to put their prototypes through rigorous real-world tests, which is why people who design products to function in extreme outdoor environments go to the Mount Washington Observatory in New Hampshire, where the conditions are equivalent to what you’d encounter in Antarctica and the polar regions!  Clothing, experimental robots, and tents are just a few of the products to test their mettle against the mountain!

DT Philly Showcase: Es Devlin Badge

Hooray—you've made it to the final stage of DT Philly, and it’s time to think about how you’ll share the story of your design project.  Take a page from the playbook of renowned set designer Es Devlin and consider your presentation from the perspective of the audience.  How will they see, hear, and experience the story you want to tell?  Devlin, who has designed sets for Kanye West, Beyoncé, and Rihanna, as well as for fashion shows, plays, operas, and ballets, considers both the spirit of the performance and the experience that the audience will share.  What will bring your story to life and help you connect with your audience?

Collaborator Badge 1 of 4

Nice work getting the conversation started!  Collaboration is key to the design process!

Puzzle Progress 1 of 6